If one droid is in the process of being lost, and the match timer is at zero, it will still continue until all droids are fully claimed by one team. Droid Run is the better of the two as the winning team must be in full possession of three moving droids for a specific amount of time to get the win. Droid Run and Drop Zone share similarities as they, again, rely on claiming an object for your team. Maps are opened up more for modes such as these and the fight is spread across a large space, which helps to create chaotic battles. Supremacy is another fairly basic mode that has each team pushing forwards towards enemy bases to take them over and thus advance to the finish. This is simple enough, as both teams aim to either get the most kills in the allotted time or reach the kill limit. Like almost every multiplayer game in existence, Battlefront has its own version of team deathmatch with Blast. Despite this, there are a couple of modes that are either very similar to each other or just aren't all that creative. The player base is spread well, meaning that there was never any waiting around to start a match or discovering that one of the modes was unpopular, although there are particular modes that are more favourable than others. Even if you aren't a killing machine in online shooters, this choice, along with fluid controls in aiming and character movement, helps to make the gameplay accessible for everyone.Īt launch the game has a total of nine multiplayer modes, so there is plenty from which to choose. You have the option of either first or third person mode for all multiplayer modes and, fortunately, both perspectives work perfectly fine for the game. Where Battlefront falls down in offline content, it tries to make up for it in multiplayer. If you're not in one of the game's missions then you'll be blasting your way through one of the many multiplayer modes on offer. Stormtroopers are no match for Luke Skywalker Overall, the missions are forgettable and it's hard not to wish that an explosive single player campaign could have taken their place instead. While it is still enjoyable to experiment with each of the characters in this mode, it will quickly become repetitive and the only thing bringing you back will be playing on harder difficulties and gaining more of the mission stars that reward in-game currency. Each of these "Heroes" is much stronger in both health and damage dealt and they have different abilities to suit numerous play styles. You will either be engaging the enemy as an infantry soldier in regular battle missions or taking on the role of one of Star Wars' famous characters in Hero battle missions. As your potential death boosts the enemy's points, the battles can be intense due to you balancing safety and risks to reach the target. You can either choose to battle the AI or a friend, and you'll be asked to amass a total of 100 points through killing enemies and collecting the tokens that they drop. While these amount to killing hordes of enemies like survival, the overall aim is different. The other mission option available is the battle missions. Playing with a friend, whether it's split-screen or online, is definitely the better way to play. When playing alone, though, the feeling of needing a friend is always apparent as the missions seem as though they were designed to be more efficiently played in co-op. You will also be given a number of lives to spend if you die, so if you run out it's game over. Pods will spawn during certain waves for you to claim and receive power ups if the need arises, but they can be ignored. The enemies are fairly limited in variety, ranging from basic storm troopers to the deadly AT-ST's. While it feels contrived, the main focus is on gameplay not story. Each mission starts with a short cutscene to explain why you are in that situation, but it's nothing special it's ultimately an excuse to explain why you are stuck battling a lot of enemies. The aim is to survive fifteen waves of enemies by using the arsenal that you are given before you get picked up or manage to power up whatever means of escape you have yourself. ![]() If you choose to play survival missions, you will be placed in the shoes of a rebel soldier attempting to escape an imperial base. This means that if people are wanting a break from the multiplayer, they can jump into something just for themselves or with a friend. For a universe that is rich in story, the omission of a proper campaign mode is disappointing, but the developers have attempted to counteract this with the battle and survival missions. It exchanges a single player campaign for a full blown multiplayer battle experience.
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